Apps for creators

You have the audience. Now own the product.

HynoTech builds your app, ships it to the App Store and Play Store, and runs it for you. You keep making reels.

You do: 45 min on a call.

iOS + Android Both stores, published Everything in your name

Your app. Your name. Your subscribers.


Weeks to launch

12

Platforms

2

Your time, total

~10 hrs

Notice to leave

30 days

These are commitments, not results. We have not published our first creator app yet — here is exactly where we are.

Pick your niche

What we would build for you

Not a template with your logo on it. A different product for a different job.

Working name — your app carries your name

The 12-Week Plan

A training programme people actually finish, because it tells them what to do today instead of handing them a PDF.

  • Day-by-day workouts with video demos you already filmed
  • Weight and rep logging that remembers last week
  • Diet plans by goal, in grams and katoris, not calories
  • Progress photos, private by default
  • A members-only feed so people stay for each other

Earns from: monthly subscription, one-time challenge programmes, 1:1 coaching slots.

Working name — your app carries your name

Daily Drill

Your students already watch your explanations. This is where they practise, and where you find out what they keep getting wrong.

  • Daily question sets with timers and negative marking
  • Full-length mocks with All-India-style rank
  • Chapter-wise accuracy, so weak topics surface themselves
  • Previous-year papers, tagged and searchable
  • Doubt threads you answer once, for everyone

Earns from: yearly batch fees, test-series passes, crash-course unlocks.

Working name — your app carries your name

The Consult Room

Stop running your practice out of your DMs. Slots, payments and call records in one place, so you stop losing bookings to a full inbox.

  • Slot booking that respects your actual calendar
  • Paid consultations over in-app voice or video
  • Birth details captured once and stored securely
  • Daily readings, sent as a notification
  • Repeat-client history so you remember every case

Earns from: per-consultation fees, subscription for daily readings, report purchases.

Working name — your app carries your name

The Money Class

The course you keep meaning to launch, plus the community that makes people renew. Structured, so people finish it and say so.

  • Modules that unlock in order, with worksheets
  • Live sessions and replays, in-app
  • A members' feed that is not a WhatsApp group at 2am
  • Certificates people will post about
  • Downloadable trackers and calculators

Earns from: course fees, annual membership, cohort intakes.

Finance apps carry extra rules. We will tell you plainly what you can and cannot say in-app, and route anything advisory past a professional before it ships.

Working name — your app carries your name

Cook Along

Your reels show the dish. This walks them through it at their pace, in their kitchen, with the timer running.

  • Step-by-step mode with built-in timers
  • Servings that scale the ingredient list for you
  • Auto shopping list, grouped by aisle
  • Weekly meal plans people can actually follow
  • Photos from members cooking your recipes

Earns from: recipe-pack purchases, monthly meal-plan subscription, brand placements you control.

Your niche not here? About half of what we scope is not on this list. Tell us what you do.

The math

A brand deal pays once. An app pays every month.

The difference is not the amount. It is that one of them stops the day you stop posting.

An app you own

  • Bills on the 1st, whether or not you posted
  • You keep the customer list
  • Price is yours to set and raise
  • Grows while you sleep, compounds while you post
  • Sellable — it is an asset with a valuation

A brand deal

  • Paid once, then it is over
  • They keep the customer
  • They set the rate, and negotiate it down
  • Stops the moment you stop posting
  • Nothing to sell at the end

We are not telling you to stop doing brand deals. Do both. One of them just happens to keep paying after you put the phone down.

Run the numbers

What your app could earn

Move the sliders. The assumptions are deliberately pessimistic, and they are printed below so you can argue with them.

1 lakh followers
₹299 per month
How they pay

Cautious · 0.15% subscribe

₹29,511

per month, after fees, once it has settled

Base · 0.4% subscribe

₹78,697

per month, after fees, once it has settled

Strong · 0.9% subscribe

₹1,77,068

per month, after fees, once it has settled


What this assumes. That 0.15%, 0.4% or 0.9% of your followers ever subscribe — not 5%, which is what most agency calculators quietly assume. That 6% of them cancel in any given month, so we take 6% straight off the subscriber count before doing anything else. That the stores take 30% when people pay inside the app, and that UPI and card fees take about 2.5% when they do not. Taxes are not included. This is arithmetic, not a forecast, and definitely not a promise. Some apps make more than this. Some make nothing.

What it costs

Three ways in. One quote, written down.

We price per project, because a booking app and an exam app are not the same amount of work. What does not change is that the number is fixed before we start.

Launch

Custom quote

Fixed before we start

  • One core product, done properly
  • iOS + Android
  • Both store submissions
  • Payments and subscriptions
  • 3 months of running it included
Get the number
Most creators start here

Growth

Custom quote

Fixed before we start

  • Everything in Launch
  • Community or live sessions
  • Push notifications and campaigns
  • Analytics you will actually read
  • 12 months of running it included
Get the number

Scale

Custom quote

Fixed before we start

  • Everything in Growth
  • Multiple revenue lines
  • Web app alongside mobile
  • Priority support desk for your users
  • Roadmap reviewed every quarter
Get the number

What is not in any quote

Apple charges a yearly developer fee and Google charges a one-time registration fee — both are paid by you, in your name, because the accounts are yours. Ads are not included. Filming is not included. If people pay inside the app, Apple and Google take their cut before you see the money; we will show you exactly where that lands before you pick a payment route.

The timeline

12 weeks, and what you actually do

Your total time across the whole build is about ten hours. Here is where it goes.

  1. Day 1 · free

    The call

    45 minutes. We ask what your audience keeps asking you for. You leave with a written idea of what to build, whether or not you hire us.

    You do: 45 minutes.

  2. Within 5 days

    The plan and the number

    A written scope, a fixed price and a launch date. No hourly billing, no "it depends".

    You do: read it, ask questions.

  3. Weeks 1–3

    Design you can tap

    Not a PDF. A clickable version of your app on your phone, with your name and colours, before a line of production code is written.

    You do: two rounds of feedback.

  4. Weeks 4–9

    Build

    iOS and Android together. You get a working build on your phone every Friday, so nothing is a surprise at the end.

    You do: send us your content.

  5. Weeks 10–12

    Store submission and launch

    We handle both submissions, the review notes, and the rejections if they come — they sometimes do, and we have budgeted for it.

    You do: one announcement reel.

  6. Ongoing

    We run it

    Servers, updates, OS upgrades, crashes at 11pm, the user support inbox. You will not be asked to talk to a developer.

    You do: keep posting.

The split

Your job. Our job.

You

Make reels.
Tell them it exists.
Cash the payout.

Us

Product strategy Feature scoping UI design UX writing Your branding iOS build Android build Backend Database Hosting Servers Payments Subscriptions UPI setup App Store listing Play Store listing Store screenshots Review responses Rejection appeals Privacy policy Data safety forms Push notifications Analytics Crash monitoring Bug fixes OS updates User support inbox Scaling it up

Ownership

What you keep if you fire us

Everything that matters is in your name from day one, not transferred to you at the end if the relationship stays friendly.

Yours, always

  • The App Store and Play Store accounts
  • The source code, in your repository
  • The domain and the app name
  • Your customer list and their emails
  • The payment account the money lands in
  • Every piece of content you gave us
  • The designs and the brand files
  • The database and everything in it

Not yours — and never was

  • Our internal tooling and templates
  • Third-party services you pay for directly
  • Our team, obviously

Thirty days' notice. That is the whole exit clause.

Tell us you are leaving and we hand over credentials, code and data inside 30 days, with a written handover document. No hostage situation, no "transition fee", no clause that quietly makes us a permanent shareholder in your idea.

Receipts

We are early, and we would rather say so

Most agency sites open with logos you have never heard of. We do not have creator apps in the stores yet. Here is what we do have.

The build log

Updated as things actually ship, not when it is convenient.

LiveStudio open for creator projects
[FIRST SCOPE SIGNED]
[FIRST DESIGN HANDOFF]
[FIRST STORE SUBMISSION]

See the full log

Placeholder — do not publish as-is

[CREATOR NAME] · [NICHE] · [FOLLOWER COUNT]

[One or two sentences in the creator's own words about what changed after launch. Do not write this yourself. Get it from them in writing, with permission to use their name, handle, follower count and any number they quote.]

This block stays visibly unfinished until a real creator has signed off on real words. Nothing here will be invented.

Straight answers

What you're actually thinking

Every one of these has been said to us out loud. None of them are unreasonable.

Probably, yes — a real app is not a ₹20,000 job and anyone quoting that is going to disappear halfway. What we can do is make the number fixed and visible before you commit a rupee, and show you on the call roughly how many subscribers it takes to pay for itself. If the arithmetic does not work for your audience, we will say so and you will not have spent anything.

That is the most common thing we hear. Which is why payments are split across milestones with an approval gate at each one — you release the next payment when you have seen the work, not before. You get a working build on your phone every Friday from week four. And the store accounts are in your name from day one, so nothing we build is ever locked behind our login.

Some apps flop. That is true here and everywhere else, and any agency that tells you otherwise is selling you something. What we can control: building the thing your audience already asks you for rather than what is fashionable, launching to people who already follow you instead of to strangers, and pricing it so a small fraction of your audience makes it work. Our calculator uses 0.15% precisely because we would rather you plan for the bad case.

About ten hours, spread over three months. A 45-minute call at the start, two rounds of design feedback, sending us content you have already made, and one announcement reel at launch. If we need more than that from you, we have designed the process wrong.

You will not run it. That is the entire point of the arrangement. You get one dashboard that shows subscribers and money, and a WhatsApp thread with a human. Servers, crashes, updates and the user support inbox are ours. You will never be asked to talk to a developer.

Rejections are normal, especially the first submission. Usually it is a missing privacy detail, a login the reviewer could not get past, or a subscription screen that does not spell out the terms. We write the appeal, fix it and resubmit — it is inside the price, not an extra. The three-week window at the end of the timeline exists because of exactly this.

Launch is when our monthly work starts, not when it ends. Apps break on their own — iOS updates every year, Android changes its rules, payment providers deprecate things. That is what the monthly fee covers. And if we ever do disappear, you still hold the code, the accounts and the data, because they were never ours.

Thirty days' notice, in writing, any time. We hand over credentials, code and data with a written handover document. You can take it to another studio or hire in-house — plenty of people should, eventually. There is no exit fee and no clause that gives us a share of your app.

Most of them will not, and that is fine. The whole model assumes under 1% ever subscribe. The question is not whether your average follower pays — it is whether the few hundred people who DM you asking for your diet plan, your notes or your recipe would pay for a proper version. You already know the answer, because they keep asking.

Often, yes — and if that is genuinely the right answer for you we will tell you on the call. Platforms are faster and cheaper to start. What you give up is the cut they take, the customer list they own rather than you, the branding you cannot change, and the fact that they can alter their terms whenever they like. Build your own when the audience is big enough that those things start to cost you real money.

Fit

Who we say no to

Under about 20,000 followers

Not a judgement. The arithmetic just does not work yet, and we would be taking money for something unlikely to pay you back. Come back when it does.

"Make me the next Instagram"

Apps that need strangers to show up work completely differently from apps your existing audience walks into. We only do the second kind.

Anything we would be embarrassed by

Fake trading tips, guaranteed-returns schemes, miracle health claims. We will turn down the work, and we will tell you why.

Start here

Send us your Instagram. We'll send back what we'd build.

No deck, no discovery-call funnel. Message us your handle and what your audience keeps asking you for, and you will get a straight answer about whether an app makes sense for you — including if the answer is no.

You do: 45 min on a call.

WhatsApp Get your app plan